Council Members in this Study Group: 58
This study group may include experts knowledgeable on topics such as IT Services, consumer electronics, wireless devices, software, hardware, information technology, semiconductors, media, cable, satellite, internet, broadband, global positioning systems, advertising, online media, telecommunications, networking, wireless, and data storage, among others.
Leading institutions connect with members of this Study Group through GLG
Principal
Peter Roithmayr Associates LLC ![]()
Peter Roithmayr is an independent consultant in the video game industry. Previously, he was the Vice President of Strategic Merchandising within the Video Game division at Electronics Boutique...
William GardnerPresident
Digital Entertainment Insights, LLC ![]()
William Gardner is the President of Digital Entertainment Insights and was most recently (05/08) the President and Chief Executive Officer at Eidos, Inc, a major videogame publisher, until the takeover of USA Sales by Time Warner. There he was responsible for rebuilding the business from finance, sales,...
Joseph MorrisVice President & General Manager
KONAMI DIGITAL ENTERTAINMENT, INC. ![]()
Joe Morris is a Vice President and General Manager at Konami Digital Entertainment, Inc. where he leads the Americas publishing and distribution effort of Konami Mobile and online (a global video game publisher). His primary focus is digital distribution of entertainment content to leading American...
Michael SellersCEO
Online Alchemy ![]()
Michael Sellers is the Chief Executive Officer and Chief Alchemist at Online Alchemy, a developer of computer games, artificial intelligence, and social networking software. He has been designing and developing online multiplayer games since 1994. One of two co-founders of Archetype Interactive, Mike...
Vice Chairman
LEAPFROG ENTERPRISES, INC. ![]()
Thomas Kalinske is the Vice Chairman of LeapFrog Enterprises. LeapFrog is an educational toy and school products company with approximately $650M in annual sales. Mr. Kalinske has extensive experience as Chief Executive Officer of four consumer products companies like Mattel, Matchbox, Sega(building...
Opinions and analyses expressed in GLG News are solely those of the author. See the Terms of Use for details.
Nokia Closes Second Attempt at Custom Gaming Platform
November 3, 2009
Nokia to close N-Gage platform | www.telecompaper.com
Nokia has shuttered their second attempt at making their own gaming platform in favor of building their own version of iTunes.It's a shift in strategy. N-Gage was directed at Nintendo. Their new Ovi store is following Apple. Consumers won't miss N-Gage, as it never caught on. Nokia is still struggling...
September 26, 2009
Peter Roithmayr, Principal, Peter Roithmayr Associates LLC
Sony's Latest Gaming Device Cuts Out Retailers | www.cnbc.com
Sony's latest gaming device does NOT cut out retailers as this titles infers. There is still plenty of business for retailers to capture in this category with the PSP Go including hardware and accessory sales as well as pre-paid game cards (similar to Apple's iTune gift cards).
Nintendo Responds To Sony, Microsoft Price Cuts
September 15, 2009
Toys R Us Ad Points To $199 Wii Price Drop This Month | kotaku.com
Evidence that Nintendo is going to drop the price of the Wii has surfaced. While the video game business has suffered in the recession, now all three consoles will be at lower prices for the fall. Expect increased sales of major game titles as new consumers get new systems.
Video Game Business Could Do Well This Fall
August 27, 2009
Microsoft Drops Xbox 360 Prices | blog.seattlepi.com
Just a few days after Sony announced a lower-priced Playstation 3, Microsoft responded with a price cut on models of the XBox 360. Just like in previous hardware cycles, price cuts to consoles will increase the installed base of units, creating a bigger market for software publishers. Expect positive...
How will fewer video game titles affect fall sales.
May 11, 2009
Analysts See Rough April 2009 for Gaming Industry | www.gamedaily.com
This article is just the first warning of an overall problem int he video game industry. The economic slowdown has made it more difficult for video game publishers to finance development of new titles. Many publishers are cutting back on the number of titles they are publishing, which will mean fewer...
| Study Group Name | No. Members |
|---|---|
| TMT Council Members in Member Programs | 16313 |
| Video Game Software Experts | 122 |
| Media Experts in GLG Member Programs | 4296 |
| Video Game Experts | 68 |
| Digital Media Distribution Experts | 540 |
| Video Game Sellers (North America) | 74 |
| Video Game Sellers | 97 |