Summary
Former Electronic Arts studio head speaks out on why he left EA to pursue a new iPhone startup and what the future holds for game developers.
Analysis
In this interview, Neil Young, former head of Electronic Arts's LA studio, explains why he left EA to pursue iPhone startup.
Despite having started and run several successful large studios for EA, this allows Neil to show that he can do it on his own. That it was him all along and not just having EA behind him.
It also helps get the industry back to the old days where one programmer = one game. His company allows small teams of independent developers to focus on game development and let him focus on marketing, tools, infrastructure and all the non-developmental tasks.
Neil is just one of several top executives I know that have recently abandoned senior positions at traditional game studios to head up their own iPhone startups.
Analyses are solely the work of the authors and have not been edited or endorsed by GLG.