Summary

The first CRT's used SVG in the '60's.  It's time modern browsers caught up.  Ok, they were not so scalable in the 60's.  They were vector graphics--hardware implemented and all.  The only difference between SVG pixels and bitmap pixels is--hey no difference--so what's the fuss? 

Analysis

SVG renders prettier pictures because mapping algorithms operating on lines render lines better than mapping algorithms operating on bitmaps that only work on vicinity color matching.  Sending a browser an XML file containing vector data makes a lot of sense if the browser can draw lines  which today's standard browser does not.  Except for the scalable feature, Flash and many other add-in graphics engines already work this way or a similarly.  Might as well incorporate this as a browser feature. 
Applications?  How about cartography?  Engineering drawings? Gaming?  Scientific publications?  BI dashboards in a cloud?  Handhelds with accurate zoom?

This author consults with leading institutions through GLG

Engage this author or other Technology, Media & Telecom experts
 
Analyses are solely the work of the authors and have not been edited or endorsed by GLG.