Summary
The first CRT's used SVG in the '60's. It's time modern browsers caught up. Ok, they were not so scalable in the 60's. They were vector graphics--hardware implemented and all. The only difference between SVG pixels and bitmap pixels is--hey no difference--so what's the fuss?
Analysis
SVG renders prettier pictures because mapping algorithms operating on lines render lines better than mapping algorithms operating on bitmaps that only work on vicinity color matching. Sending a browser an XML file containing vector data makes a lot of sense if the browser can draw lines which today's standard browser does not. Except for the scalable feature, Flash and many other add-in graphics engines already work this way or a similarly. Might as well incorporate this as a browser feature.
Applications? How about cartography? Engineering drawings? Gaming? Scientific publications? BI dashboards in a cloud? Handhelds with accurate zoom?
This author consults with leading institutions through GLG
Analyses are solely the work of the authors and have not been edited or endorsed by GLG.


